2006Scape Wiki:Map: Difference between revisions

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* [https://gitlab.com/weirdgloop/doogle-maps/issues Interface on maps.runescape.wiki],  
* [https://gitlab.com/weirdgloop/doogle-maps/issues Interface on maps.runescape.wiki],  
* [https://gitlab.com/weirdgloop/extensions/kartographer/issues wiki interface, wiki integration],  
* [https://gitlab.com/weirdgloop/extensions/kartographer/issues wiki interface, wiki integration],  
* [https://gitlab.com/weirdgloop/extensions/kartographer/issues other issues, if not sure], or join us on [[RuneScape:Discord|Discord]] #cartographers)
* [https://gitlab.com/weirdgloop/extensions/kartographer/issues other issues, if not sure], or join us on [[meta:Discord|Discord]] #cartographers)


[[RuneScape:Map Tests|Test if maps are displayed correctly]]
[[RuneScape:Map Tests|Test if maps are displayed correctly]]
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* Design documents: https://docs.google.com/document/d/1xv7iVBkG6eWDrXFhIYi77AVodJc0D-4Aqn0ncZXKJfw
* Design documents: https://docs.google.com/document/d/1xv7iVBkG6eWDrXFhIYi77AVodJc0D-4Aqn0ncZXKJfw
* Muckups (UI): https://sketch.cloud/s/Eq5O2
* Muckups (UI): https://sketch.cloud/s/Eq5O2
* [[RuneScape:Discord|Discord]]: #cartographers
* [[meta:Discord|Discord]]: #cartographers


Code repo's:
Code repo's:
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* Kartographer extension for wiki: https://gitlab.com/weirdgloop/extensions/kartographer
* Kartographer extension for wiki: https://gitlab.com/weirdgloop/extensions/kartographer


Want to help with the development? You are more then welcome! Join the Discord channel above and let us know.<br/>  
Want to help with the development? You are more then welcome! Join the Discord channel above and let us know.<br>  
(You don't have to know programming, we also have a need for other skills.)
(You don't have to know programming, we also have a need for other skills.)
|}
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File:Map region_Zoom_3.png|Zoom level 3, 512x512px, 16px per game square
File:Map region_Zoom_3.png|Zoom level 3, 512x512px, 16px per game square
</gallery>
</gallery>
These map regions include ground color, roads, buildings, doors, walls, trees and other objects. Icons are not included in these renders.
These map regions include ground colour, roads, buildings, doors, walls, trees and other objects. Icons are not included in these renders.


There map regions are then processed into maptiles that can be used for viewing the map. These tiles are all 256x256px but created using different map regions. This process uses [https://www.imagemagick.org/ ImageMagick] ([https://www.imagemagick.org/script/montage.php montage] and [https://www.imagemagick.org/script/convert.php convert]) to combine and split image to create the desired result. This process is automated using a [[wikipedia:en:Shell_script|Bash shell script]]:
There map regions are then processed into maptiles that can be used for viewing the map. These tiles are all 256x256px but created using different map regions. This process uses [https://www.imagemagick.org/ ImageMagick] ([https://www.imagemagick.org/script/montage.php montage] and [https://www.imagemagick.org/script/convert.php convert]) to combine and split image to create the desired result. This process is automated using a [[wikipedia:en:Shell_script|Bash shell script]]:
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2 3
2 3
</pre>
</pre>
Zoom level 2 (100%) just the same image (2^0)*(2^0)=1 image. (that is why in the script zoom level 2 just copies all the images (that are in the range we are working on). This is the same size as a region in OSRS.<br/>
Zoom level 2 (100%) just the same image (2^0)*(2^0)=1 image. (that is why in the script zoom level 2 just copies all the images (that are in the range we are working on). This is the same size as a region in OSRS.<br>
Zoom level 1 (50%) is created by combining 4 images (128x128) to create a 256x256 image.<br/>
Zoom level 1 (50%) is created by combining 4 images (128x128) to create a 256x256 image.<br>
Zoom level 0 (25%) is created by combining 16 images (64x64) to create a 256x256 image.<br/>
Zoom level 0 (25%) is created by combining 16 images (64x64) to create a 256x256 image.<br>
...etc...
...etc...


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|-
|-
| Path finding  
| Path finding  
|| How to get from point A to point be as fast as possible? Navigation with teleports, items, [[sailing]] ;) or just running.<br/> Tailored to the transportations you have unlocked.  
|| How to get from point A to point be as fast as possible? Navigation with teleports, items, [[sailing]] ;) or just running.<br> Tailored to the transportations you have unlocked.  
|| Working prototype, need more data
|| Working prototype, need more data
|| [[User:Cook_Me_Plox]]
|| [[User:Cook_Me_Plox]]

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